

export enum BirdLevelType{
    BLT_Yello = 0,
    BLT_Blue = 1,
    BLT_Red = 2,
}

export enum GameState{
    GS_GameReady = 0,
    GS_GamePlaying = 1,
    GS_GameOver = 2,
    GS_GameReplay = 3,
}

export enum GameColliderTag{
    GCT_Bird = 1,
    GCT_Bird01 = 10,
    GCT_Bird02 = 20,
    GCT_Bird03 = 30,

    GCT_PipeDown = 100,
    GCT_PipeUp = 200,
    GCT_CheckScore = 300,

    GCT_Land = 400,
}

export enum BirdHeadDirection{
    BH_Middle = 0,//平
    BH_Up = 1,//上
    BH_Down = 2,//下
}